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Events are specific scenarios or activities in-game in which contains objectives or tasks that must be completed by either side for a reward upon total completion.

Overview

They are usually a fight between The Osiris Collective and Centum Laboratories in which Centum tries to defend their resources while The Osiris Collective tries to sabotage or steal from Centum Laboratories.

Major Events can't be active as the same time as other Major Events.

Raid

Raid is a Major Event with 20m of cooldown(linked to heist) caused by The Osiris Collective in which the objective is to capture all 3 Capture-Points that spawn around the map.

This event has a duration of 15 Minutes but, upon The Osiris Collective capturing a capture-point, the timer will receive extra 5 minutes to continue the raid.

If at least one Capture-Point is over half-captured(1/200 or more) by The Osiris Collective, it will start "Over-Time" which will give an indefinite amount of time until the point gets captured or until it goes back to 0/2

If atleast 1 Capture-Point remains after the time has run out and so did Over-Time, Centum Laboratories will win the event, if all points are captured The Osiris Collective will win the event.

Preparations:

Raid Board

Phase I "Obtaining EFL-26D": You will need to deliver the required Bio-Containers mentioned on the board to Jacob while also helping Research Subject to escape by guiding them to the Osiris Collective Base.(Can be skipped with robux by buying the EFL-26D directly by pressing "Purchase" on the raid board)

Phase II "Hack Air Comm.": You will need to bring a EFL-26D to one of the Server-Rooms(Upper: Near RSHB entrance. Lower: Near Advanced Testing Wing) and then you will receive a tablet to be used in the displayed location in which a puzzle must be completed between 2 minutes to complete this phase.(alternatively, can be skipped with robux clicking on "Bribing" on the board.)

Phase III "Retrieve Airdrop": After a certain amount of time, there will be the sound of a plane flying over the forest, dropping the Airdrop, and then a warning will appear for ALL players "An Airdrop was spotted outside". To capture the Airdrop you must interact-hold for 60s.(P.S: airdrop can be retrieved by centum)

Phase IV "Showtime":If airdrop is recovered by centum, raid will start after 200s, timer being shown in the board by Centum's Combative Spawn. If recovered by The Osiris Collective it can be started at any time.

Capture-Points

Point Alpha spawns outside in the forest in front of Docking-Zone or near the garage by Docking-Zone on the path connecting The Osiris Collective's Base, Substation and Centum Laboratories.

Point Bravo spawns in the entrance for Docking-Zone.

Point Charlie spawns in Lower-Sector by the checkpoint or on the tunnel, under the turret.

Heist

Heist is a Major Event with 20 minutes of cooldown(linked to raid) caused by The Osiris Collective in which the objective is to infiltrate into Centum Laboratories and steal bio-canisters and samples from the vault.

Preparations:

Board of In-game preparation requirements

Steal Master Keycard: killing any personnel of Centum Laboratories has a random(and small) chance to drop the keycard on death, however, killing from higher ranking individuals(AC-4) has a higher chance to drop them. However Facility Oversight has by far the highest chance of dropping if it's the one on the board. After adquiring the Master Keycard, it must be delivered to Jacob.

Vault Drill: The drill used to open the vault, it can be found by interacting with the crates in the Docking-Zone. After adquiring the Vault Drill, it must be delivered to Jacob.

E. Flow Limiter:Adquired after all requirements which usually include: Stealing different types of Bio-Containers, rescuing subjects and killing combatives.

Objectives

First Objective for The Osiris Collective is to place a EFL-26 in the server room to override the security system and disabled it while Centum defend it.

Second Objective for The Osiris Collective is to pull all Levers in the Vault-Loading Zone to override the outer Lock.

Third Objective for The Osiris Collective is to open the secondary time-locked door by interacting with the control panel and waiting 1 minute while fighting-off Centum Combatives.

Forth Objective for The Osiris Collective is to drill the Vault Door with the previously adquired Vault Drill.The drill will jam from time to time but can be manually jammed by centum, and fixed by The Osiris Collective.

Fifth Objective for The Osiris Collective is to steal the items from the vault and bring to the drop-zone to end the heist while.

Riot

Decontamination

Decontamination is an Event with 45 minutes of cooldown that can be started through a Vote asked in the Motions tab by the Facility Oversight or in the pager Biohazard Control Director on the event of a Major Infection Outbreak.

After the vote is passed, a Timer of 2 minutes and 8 seconds will start for personnel to reach the Shelter. The Exits will be sealed to start the isolation of Centum Laboratories 8 seconds after the timer starts.

After the time runs out, the Shelter's Blast-Doors will seal, and a termination gas will be released inside to facility to kill any infection.

Requirements

  • 7 or more infecteds for the past 5 minutes
  • Protocol November, unless a riot is active
  • 5 minutes after Protocol November has been denied or 2.5 minutes upon activation

Supply Transport Ambush

Supply Transport Ambush is an event in which The Osiris Collective can intercept a Centum Laboratories supply truck during a supply run.

When Centum orders a supply truck, an Osiris team lead can order an Ambush Supply Truck. Osiris must destroy the Centum truck before it reaches its drop-off point. If successful, Osiris receives a NCD$2,500 bounty in its budget or war chest.

The Centum supply truck travels from the tunnel to its drop-off point. Players can attack it while it is moving, and Osiris can steal boxes from the truck at the Centum drop-off for NCD.

Blackout

Blackout is a Major Event caused by The Osiris Collective in which all Lights and Security Systems are disabled for the duration of the event.

To start a blackout, The Osiris Collective must bring a Tapper-0 to the substation gate, complete the minigame to open the gate, once inside, the 4 powerboxes(See powerbox tutorial here) must be completed to allow the override code to be inserted on the terminal on the middle of the substation, after the code is inserted under 5 minutes, the blackout will start, or else, the substation gate will be closed and security will be warned of your presence. (Alternatively can be bought on the board at the spawn or the token store instead of "preparing" for it)